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Generator Klyuchej Arma 3

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What's Included in DCG? • Modularity • Save/load functionality • Occupied cities with patrolling and garrisoned enemies • Scaling enemy strength • Dynamically spawned patrols • Enemy static emplacements and sniper teams • Populated cities • Civilian interaction • Roadside IEDs • Dynamically spawned civilian traffic • Hostile civilians • Terrain based animal spawns • Approval system • FOB construction system • Transportation system • Dynamic weather • Unit caching • Headless client support • ACE3 support • ACRE2 support • TFAR support • Coop mission template. Of course you're gonna include a premade mission that makes use of all of that right?:) Do you have a list of the current random objectives so far (really loved those, and currently a lot of them arent working/spawning anymore like bomb defusal) and are there plans to add more (eg. Convoy ambush, assassinate covert hostile civilian from crowd)? Will make you the objective completion rewards (it rewards you approval right?) also editable so people can add stuff.

I really wanna use Hoverguy's weapon/vehicle shop with this so players can also be rewarded money. I like that it's server-side. Cant really use mission enhancing mods like Spyder's addons because i dont want to add to the mod requirements bloat for our server. Of course you're gonna include a premade mission that makes use of all of that right?:) Do you have a list of the current random objectives so far (really loved those, and currently a lot of them arent working/spawning anymore like bomb defusal) and are there plans to add more (eg. Convoy ambush, assassinate covert hostile civilian from crowd)? Will make you the objective completion rewards (it rewards you approval right?) also editable so people can add stuff. I really wanna use Hoverguy's weapon/vehicle shop with this so players can also be rewarded money.

I like that it's server-side. Cant really use mission enhancing mods like Spyder's addons because i dont want to add to the mod requirements bloat for our server.

ERROR: d dcg addons main script_mod.hpp not found That happened to me as well when Senseii asked me to test the download link and try launching it. I unchecked all my mods and forgot to check @dcg, so while the mission launched in the mission browser, once I got to the map I received that error and crashed. So make sure you are using the mod itself as well as make sure everything is where it ought to be like the userconfig and whatnot.

Because it's definitely not DCG, but something wasn't launched/loaded that it needs.:). Cleared an occupied city but the task didnt complete. Used the cancel primary task, but it didnt do anything. The liberate town and kill enemy officer objectives worked tho, Although new one did not pop up. Called a transport and set the extraction and insertion points.

Arma 3 system requirements

Convert files to jpg free. But the heli didnt go anywhere. Eventually it will dump you and disappear. • The occupied locations are part of the occupy addon, not the task addon, so the cancel task action won't work on those. I'll make that more apparent. • It's weird that liberating a town worked for you, but not a city.

My guess is there was a garrisoned unit hiding somewhere. Locations aren't considered clear until all the units in the area die or they surrender by having a lower score than the players in the area. If you were testing this alone then your score will be lower than the enemy's until there's only one unit left, unless you're using a vehicle. • Occupied locations and tasks have a cooldown, so maybe you didn't wait long enough.

You can set these values in the userconfig. • For the transport addon, the heli won't take off until a player enter's the copilot seat. The advantage of this method is that even if the transport requester dies while the heli is enroute, the other player's can continue on the route set by the requester. All of this will be explained in more detail on the wiki pretty soon. SENSEII would it be possible for you to move the unitpool into the mission files again instead of the dcg serverconfig?